terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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GUIHousingMenu Class Reference
+ Collaboration diagram for GUIHousingMenu:

Public Member Functions

void LoadPageRegion ()
 
float NPCScale (int index)
 
void NPCOver (int index)
 
void NPCDraw (ItemGrid_Layout gridLayout, int index, Microsoft.Xna.Framework.Vector2 position, float scale)
 
void UpdateHotbarNavigation ()
 
void Draw ()
 
 GUIHousingMenu ()
 

Public Attributes

int LastNPCHousingHover
 
int NPCHousingHover
 
List< int > _activeNPCEntries
 
string npcString
 
float scrollOffset
 
int ActiveNPCCount
 
bool menuTogglePressed
 

Properties

bool Visible [get, set]
 
bool collapsed [get, set]
 
Microsoft.Xna.Framework.Graphics.Texture2D _npcHeadTextureEmpty [get, set]
 
bool HasFocus [get, set]
 

Private Member Functions

void DrawPageIcons ()
 
void RefreshNPCEntries ()
 
void PreviousItem ()
 
void NextItem ()
 
void UpdateHotbarScroll ()
 

Private Attributes

bool _visible
 
int _lastNPCOVer
 
bool _npcOver
 
int over
 
Microsoft.Xna.Framework.Graphics.Texture2D _npcHeadTexture
 
float scrollMomentum
 
int scrollDragging
 
Microsoft.Xna.Framework.Vector2 dragOffset
 
float scrollDelay
 
int _npcCount
 
float HousingQueryScale
 
DateTime NavigationTick
 
bool hotbarActive
 
float ScrollAmount
 

Detailed Description

Definition at line 17 of file GUIHousingMenu.cs.


The documentation for this class was generated from the following file: