terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Public Member Functions | |
void | LoadPageRegion () |
float | NPCScale (int index) |
void | NPCOver (int index) |
void | NPCDraw (ItemGrid_Layout gridLayout, int index, Microsoft.Xna.Framework.Vector2 position, float scale) |
void | UpdateHotbarNavigation () |
void | Draw () |
GUIHousingMenu () | |
Public Attributes | |
int | LastNPCHousingHover |
int | NPCHousingHover |
List< int > | _activeNPCEntries |
string | npcString |
float | scrollOffset |
int | ActiveNPCCount |
bool | menuTogglePressed |
Properties | |
bool | Visible [get, set] |
bool | collapsed [get, set] |
Microsoft.Xna.Framework.Graphics.Texture2D | _npcHeadTextureEmpty [get, set] |
bool | HasFocus [get, set] |
Private Member Functions | |
void | DrawPageIcons () |
void | RefreshNPCEntries () |
void | PreviousItem () |
void | NextItem () |
void | UpdateHotbarScroll () |
Private Attributes | |
bool | _visible |
int | _lastNPCOVer |
bool | _npcOver |
int | over |
Microsoft.Xna.Framework.Graphics.Texture2D | _npcHeadTexture |
float | scrollMomentum |
int | scrollDragging |
Microsoft.Xna.Framework.Vector2 | dragOffset |
float | scrollDelay |
int | _npcCount |
float | HousingQueryScale |
DateTime | NavigationTick |
bool | hotbarActive |
float | ScrollAmount |
Definition at line 17 of file GUIHousingMenu.cs.