terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Public Member Functions | |
float | GetDefaultWorldZoomScale () |
void | LoadDefaultZoom () |
GUIZoom () | |
void | UpdateCursorDummy (global::Cursor cursor) |
void | UpdateCursor (global::Cursor cursor) |
void | UpdatePinchZoom () |
void | Draw () |
Public Attributes | |
float | DefaultWorldZoomScale |
bool | PinchZoomWorldEnabled |
bool | PinchZoomMapEnabled |
Private Member Functions | |
bool | IsCursorOver (Microsoft.Xna.Framework.Vector2 position, out float sliderPosition) |
void | ApplyPixelZoom (float pixelScale) |
void | UpdatePixelZoom () |
Private Attributes | |
bool | draggingSlider |
float | ZoomValue |
CursorInputLayer | _inputLayer |
CursorInputLayer | _inputlayerZoomPinch |
float | MaxZoomValue |
bool | _pinchZoomActive |
global::Cursor | _zoomCursor0 |
global::Cursor | _zoomCursor1 |
global::UnityEngine.Vector2 | _initialPosition0 |
global::UnityEngine.Vector2 | _initialPosition1 |
bool | _lastFrameFullScreenMap |
Microsoft.Xna.Framework.Vector2 | _lastFrameGrabCentre |
float | _initialZoom |
Definition at line 11 of file GUIZoom.cs.