terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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GUIZoom Class Reference
+ Collaboration diagram for GUIZoom:

Public Member Functions

float GetDefaultWorldZoomScale ()
 
void LoadDefaultZoom ()
 
 GUIZoom ()
 
void UpdateCursorDummy (global::Cursor cursor)
 
void UpdateCursor (global::Cursor cursor)
 
void UpdatePinchZoom ()
 
void Draw ()
 

Public Attributes

float DefaultWorldZoomScale
 
bool PinchZoomWorldEnabled
 
bool PinchZoomMapEnabled
 

Private Member Functions

bool IsCursorOver (Microsoft.Xna.Framework.Vector2 position, out float sliderPosition)
 
void ApplyPixelZoom (float pixelScale)
 
void UpdatePixelZoom ()
 

Private Attributes

bool draggingSlider
 
float ZoomValue
 
CursorInputLayer _inputLayer
 
CursorInputLayer _inputlayerZoomPinch
 
float MaxZoomValue
 
bool _pinchZoomActive
 
global::Cursor _zoomCursor0
 
global::Cursor _zoomCursor1
 
global::UnityEngine.Vector2 _initialPosition0
 
global::UnityEngine.Vector2 _initialPosition1
 
bool _lastFrameFullScreenMap
 
Microsoft.Xna.Framework.Vector2 _lastFrameGrabCentre
 
float _initialZoom
 

Detailed Description

Definition at line 11 of file GUIZoom.cs.


The documentation for this class was generated from the following file: