| _boulderPlacementSpots | Terraria.GameContent.Biomes.DeadMansChestBiome | private | 
  | _dartTrapPlacementSpots | Terraria.GameContent.Biomes.DeadMansChestBiome | private | 
  | _explosivePlacementAttempt | Terraria.GameContent.Biomes.DeadMansChestBiome | private | 
  | _numberOfBoulderTraps | Terraria.GameContent.Biomes.DeadMansChestBiome | private | 
  | _numberOfDartTraps | Terraria.GameContent.Biomes.DeadMansChestBiome | private | 
  | _numberOfStepsBetweenBoulderTraps | Terraria.GameContent.Biomes.DeadMansChestBiome | private | 
  | _random | Terraria.WorldBuilding.GenBase | protectedstatic | 
  | _tiles | Terraria.WorldBuilding.GenBase | protectedstatic | 
  | _wirePlacementSpots | Terraria.GameContent.Biomes.DeadMansChestBiome | private | 
  | _worldHeight | Terraria.WorldBuilding.GenBase | protectedstatic | 
  | _worldWidth | Terraria.WorldBuilding.GenBase | protectedstatic | 
  | ActuallyPlaceBoulderTrap(Point position, int yPush, int requiredHeight, int bestType) | Terraria.GameContent.Biomes.DeadMansChestBiome | inlineprivate | 
  | ActuallyPlaceDartTrap(Point position, int directionX, int x, int y, int xPush, Tile t) | Terraria.GameContent.Biomes.DeadMansChestBiome | inlineprivate | 
  | ActuallyPlaceExplosive(Point position) | Terraria.GameContent.Biomes.DeadMansChestBiome | inlineprivate | 
  | AreThereEnoughTraps() | Terraria.GameContent.Biomes.DeadMansChestBiome | inlineprivate | 
  | ClearCaches() | Terraria.GameContent.Biomes.DeadMansChestBiome | inlineprivate | 
  | CustomPerUnitAction(int x, int y, params object[] args) | Terraria.WorldBuilding.GenBase |  | 
  | DeadMansChestBiome() | Terraria.GameContent.Biomes.DeadMansChestBiome | inline | 
  | FindBoulderTrapSpot(Point position) | Terraria.GameContent.Biomes.DeadMansChestBiome | inlineprivate | 
  | FindBoulderTrapSpots(Point position) | Terraria.GameContent.Biomes.DeadMansChestBiome | inlineprivate | 
  | FindDartTrapSpots(Point position) | Terraria.GameContent.Biomes.DeadMansChestBiome | inlineprivate | 
  | FindDartTrapSpotSingle(Point position, int directionX) | Terraria.GameContent.Biomes.DeadMansChestBiome | inlineprivate | 
  | FindExplosiveTrapSpots(Point position) | Terraria.GameContent.Biomes.DeadMansChestBiome | inlineprivate | 
  | GenBase() | Terraria.WorldBuilding.GenBase | inline | 
  | GenStructure() | Terraria.WorldBuilding.GenStructure | inlineprotected | 
  | GetPossibleChestsToTrapify(StructureMap structures) | Terraria.GameContent.Biomes.DeadMansChestBiome | inline | 
  | IsAGoodSpot(Point position) | Terraria.GameContent.Biomes.DeadMansChestBiome | inlineprivatestatic | 
  | IsGoodSpotsForExplosive(int x, int y) | Terraria.GameContent.Biomes.DeadMansChestBiome | inlineprivate | 
  | MicroBiome() | Terraria.WorldBuilding.MicroBiome | inlineprotected | 
  | Place(Point origin, StructureMap structures) | Terraria.GameContent.Biomes.DeadMansChestBiome | inline | 
  | PlaceBoulderTrapSpot(Point position, int yPush) | Terraria.GameContent.Biomes.DeadMansChestBiome | inlineprivate | 
  | PlaceWireLine(Point start, int offsetX, int offsetY, int steps) | Terraria.GameContent.Biomes.DeadMansChestBiome | inlineprivate | 
  | PlaceWiresForExplosives(Point origin) | Terraria.GameContent.Biomes.DeadMansChestBiome | inlineprivate | 
  | TurnGoldChestIntoDeadMansChest(Point position) | Terraria.GameContent.Biomes.DeadMansChestBiome | inlineprivate |