| _pitchVariance | Terraria.Audio.SoundStyle | private |
| _random | Terraria.Audio.SoundStyle | privatestatic |
| _style | Terraria.Audio.LegacySoundStyle | private |
| _type | Terraria.Audio.SoundStyle | private |
| _volume | Terraria.Audio.SoundStyle | private |
| AsAmbient() | Terraria.Audio.LegacySoundStyle | inline |
| AsMusic() | Terraria.Audio.LegacySoundStyle | inline |
| AsSound() | Terraria.Audio.LegacySoundStyle | inline |
| GetRandomPitch() | Terraria.Audio.SoundStyle | inline |
| GetRandomSound() | Terraria.Audio.LegacySoundStyle | inline |
| Includes(int soundId, int style) | Terraria.Audio.LegacySoundStyle | inline |
| IsTrackable | Terraria.Audio.LegacySoundStyle | |
| LegacySoundStyle(int soundId, int style, SoundType type=SoundType.Sound) | Terraria.Audio.LegacySoundStyle | inline |
| LegacySoundStyle(int soundId, int style, int variations, SoundType type=SoundType.Sound) | Terraria.Audio.LegacySoundStyle | inline |
| LegacySoundStyle(int soundId, int style, int variations, SoundType type, float volume, float pitchVariance) | Terraria.Audio.LegacySoundStyle | inlineprivate |
| LegacySoundStyle() | Terraria.Audio.LegacySoundStyle | inlineprivatestatic |
| PitchVariance | Terraria.Audio.SoundStyle | |
| Random | Terraria.Audio.LegacySoundStyle | privatestatic |
| SoundId | Terraria.Audio.LegacySoundStyle | |
| SoundStyle(float volume, float pitchVariance, SoundType type=SoundType.Sound) | Terraria.Audio.SoundStyle | inline |
| SoundStyle(SoundType type=SoundType.Sound) | Terraria.Audio.SoundStyle | inline |
| SoundStyle() | Terraria.Audio.SoundStyle | inlineprivatestatic |
| Style | Terraria.Audio.LegacySoundStyle | |
| Type | Terraria.Audio.SoundStyle | |
| Variations | Terraria.Audio.LegacySoundStyle | |
| Volume | Terraria.Audio.SoundStyle | |
| WithPitchVariance(float pitchVariance) | Terraria.Audio.LegacySoundStyle | inline |
| WithVolume(float volume) | Terraria.Audio.LegacySoundStyle | inline |