terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches
IContributeDynamicSink.cs
Go to the documentation of this file.
1
using
System
;
2
using
System.Runtime.InteropServices
;
3
using
Cpp2ILInjected
;
4
5
namespace
System.Runtime.Remoting.Contexts
6
{
7
[global::System.Runtime.InteropServices.ComVisible(
true
)]
8
[global::Cpp2ILInjected.Token(Token =
"0x200036F"
)]
9
public
interface
IContributeDynamicSink
10
{
11
[global::Cpp2ILInjected.Token(Token =
"0x6001D16"
)]
12
IDynamicMessageSink
GetDynamicSink
();
13
}
14
}
System.Runtime.Remoting.Contexts.IContributeDynamicSink.GetDynamicSink
IDynamicMessageSink GetDynamicSink()
System.Runtime.Remoting.Contexts.IContributeDynamicSink
Definition
IContributeDynamicSink.cs:10
System.Runtime.Remoting.Contexts.IDynamicMessageSink
Definition
IDynamicMessageSink.cs:11
Cpp2ILInjected
Definition
AddressAttribute.cs:4
System.Runtime.InteropServices
Definition
_Activator.cs:5
System.Runtime.Remoting.Contexts
Definition
Context.cs:13
System
Definition
__Il2CppComDelegate.cs:6
source
mscorlib
System
Runtime
Remoting
Contexts
IContributeDynamicSink.cs
Generated by
1.10.0