terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ NumLock

bool Microsoft.Xna.Framework.Input.KeyboardState.NumLock
getsetprivate set

Definition at line 93 of file KeyboardState.cs.

94 {
96 [global::Cpp2ILInjected.Token(Token = "0x60015D3")]
97 [global::Cpp2ILInjected.Address(RVA = "0xA9C254", Offset = "0xA9C254", Length = "0x8")]
98 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
99 readonly get
100 {
101 throw null;
102 }
104 [global::Cpp2ILInjected.Token(Token = "0x60015D4")]
105 [global::Cpp2ILInjected.Address(RVA = "0xA9C25C", Offset = "0xA9C25C", Length = "0xC")]
106 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
107 private set
108 {
109 throw null;
110 }
111 }
class f__AnonymousType0<< Count > j__TPar