terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Terraria.GameContent.Achievements.CustomFloatCondition Class Reference
+ Inheritance diagram for Terraria.GameContent.Achievements.CustomFloatCondition:
+ Collaboration diagram for Terraria.GameContent.Achievements.CustomFloatCondition:

Public Member Functions

override void Clear ()
 
override void Load (JObject state)
 
override void Complete ()
 
virtual void Shutdown ()
 
IAchievementTracker GetAchievementTracker ()
 
delegate void AchievementUpdate (AchievementCondition condition)
 

Static Public Member Functions

static AchievementCondition Create (string name, float maxValue)
 

Public Attributes

readonly string Name
 

Protected Member Functions

override IAchievementTracker CreateAchievementTracker ()
 

Protected Attributes

IAchievementTracker _tracker
 

Properties

float Value [get, set]
 
AchievementCondition.AchievementUpdate OnComplete [set]
 
bool IsCompleted [get, set]
 

Private Member Functions

 CustomFloatCondition (string name, float maxValue)
 

Private Attributes

float _value
 
float _maxValue
 
bool _isCompleted
 

Detailed Description

Definition at line 12 of file CustomFloatCondition.cs.


The documentation for this class was generated from the following file: