terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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TileLightScannerOptions.cs
Go to the documentation of this file.
1
using
System
;
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using
Cpp2ILInjected
;
3
4
namespace
Terraria.Graphics.Light
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{
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[global::Cpp2ILInjected.Token(Token =
"0x200077D"
)]
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public
struct
TileLightScannerOptions
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{
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[global::Cpp2ILInjected.Token(Token =
"0x4007D6F"
)]
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[global::Cpp2ILInjected.FieldOffset(Offset =
"0x0"
)]
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public
bool
DrawInvisibleWalls
;
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}
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}
Cpp2ILInjected
Definition
AddressAttribute.cs:4
System
Definition
__Il2CppComDelegate.cs:6
Terraria.Graphics.Light
Definition
ILightingEngine.cs:6
Terraria.Graphics.Light.TileLightScannerOptions.DrawInvisibleWalls
bool DrawInvisibleWalls
Definition
TileLightScannerOptions.cs:11
Terraria.Graphics.Light.TileLightScannerOptions
Definition
TileLightScannerOptions.cs:8
source
Terraria
Graphics
Light
TileLightScannerOptions.cs
Generated by
1.10.0