terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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System.Runtime.Serialization.SafeSerializationManager Class Referencesealed
+ Inheritance diagram for System.Runtime.Serialization.SafeSerializationManager:
+ Collaboration diagram for System.Runtime.Serialization.SafeSerializationManager:

Package Functions

 SafeSerializationManager ()
 
void CompleteSerialization (object serializedObject, SerializationInfo info, StreamingContext context)
 
void CompleteDeserialization (object deserializedObject)
 

Properties

bool IsActive [get, set]
 

Private Member Functions

 SafeSerializationManager (SerializationInfo info, StreamingContext context)
 
void System.Runtime.Serialization.ISerializable. GetObjectData (SerializationInfo info, StreamingContext context)
 
object System.Runtime.Serialization.IObjectReference. GetRealObject (StreamingContext context)
 
void OnDeserialized (StreamingContext context)
 

Private Attributes

global::System.Collections.Generic.IList< object > m_serializedStates
 
SerializationInfo m_savedSerializationInfo
 
object m_realObject
 
global::System.RuntimeType m_realType
 
global::System.EventHandler< SafeSerializationEventArgsSerializeObjectState
 

Static Private Attributes

const string RealTypeSerializationName = "CLR_SafeSerializationManager_RealType"
 

Detailed Description

Definition at line 13 of file SafeSerializationManager.cs.


The documentation for this class was generated from the following file: