terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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AsyncStatus.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2ILInjected
;
3
4
namespace
Internal.Runtime.Augments
5
{
6
[global::Cpp2ILInjected.Token(Token =
"0x2000061"
)]
7
internal
enum
AsyncStatus
8
{
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[global::Cpp2ILInjected.Token(Token =
"0x4000191"
)]
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Started
,
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[global::Cpp2ILInjected.Token(Token =
"0x4000192"
)]
12
Completed
,
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[global::Cpp2ILInjected.Token(Token =
"0x4000193"
)]
14
Canceled
,
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[global::Cpp2ILInjected.Token(Token =
"0x4000194"
)]
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Error
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}
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}
Cpp2ILInjected
Definition
AddressAttribute.cs:4
Internal.Runtime.Augments.AsyncStatus
AsyncStatus
Definition
AsyncStatus.cs:8
Internal.Runtime.Augments.AsyncStatus.Completed
@ Completed
Internal.Runtime.Augments.AsyncStatus.Canceled
@ Canceled
Internal.Runtime.Augments.AsyncStatus.Started
@ Started
Internal.Runtime.Augments.AsyncStatus.Error
@ Error
Internal.Runtime.Augments
Definition
AsyncStatus.cs:5
System
Definition
__Il2CppComDelegate.cs:6
source
mscorlib
Internal
Runtime
Augments
AsyncStatus.cs
Generated by
1.10.0