terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Terraria.GameInput.PlayerInput.SettingsForUI Class Reference
+ Collaboration diagram for Terraria.GameInput.PlayerInput.SettingsForUI:

Static Public Member Functions

static void SetCursorMode (CursorMode cursorMode)
 
static void UpdateCounters ()
 
static void TryRevertingToMouseMode ()
 

Properties

static CursorMode CurrentCursorMode [get, set, private set]
 
static bool ShowGamepadHints [get, set]
 
static bool AllowSecondaryGamepadAim [get, set]
 
static bool PushEquipmentAreaUp [get, set]
 
static bool ShowGamepadCursor [get, set]
 
static bool HighlightThingsForMouse [get, set]
 
static int FramesSinceLastTimeInMouseMode [get, set, private set]
 
static bool PreventHighlightsForGamepad [get, set]
 

Static Private Attributes

static CursorMode< CurrentCursorModek__BackingField
 
static int< FramesSinceLastTimeInMouseModek__BackingField
 

Detailed Description

Definition at line 1757 of file PlayerInput.cs.


The documentation for this class was generated from the following file: