terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ AsyncWaitHandle

WaitHandle System.Net.HttpStreamAsyncResult.AsyncWaitHandle
getset

Implements System.IAsyncResult.

Definition at line 74 of file HttpStreamAsyncResult.cs.

75 {
76 [global::Cpp2ILInjected.Token(Token = "0x6000F85")]
77 [global::Cpp2ILInjected.Address(RVA = "0x1F518F8", Offset = "0x1F518F8", Length = "0x130")]
78 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
79 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
80 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Monitor), Member = "Enter", MemberParameters = new object[]
81 {
82 typeof(object),
83 typeof(ref bool)
84 }, ReturnType = typeof(void))]
85 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(ManualResetEvent), Member = ".ctor", MemberParameters = new object[] { typeof(bool) }, ReturnType = typeof(void))]
86 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Monitor), Member = "Exit", MemberParameters = new object[] { typeof(object) }, ReturnType = typeof(void))]
87 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 8)]
88 get
89 {
90 throw null;
91 }
92 }
class f__AnonymousType0<< Count > j__TPar