terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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AssetFileNameExtensionAttribute.cs
Go to the documentation of this file.
1using System;
8
9namespace UnityEngine
10{
12 [AttributeUsage(AttributeTargets.Class, Inherited = false)]
13 [global::Cpp2ILInjected.Token(Token = "0x2000002")]
15 {
16 [global::Cpp2ILInjected.Token(Token = "0x6000001")]
17 [global::Cpp2ILInjected.Address(RVA = "0x1FA395C", Offset = "0x1FA395C", Length = "0x2C")]
18 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
19 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Attribute), Member = ".ctor", ReturnType = typeof(void))]
21 {
22 throw null;
23 }
24
27 [global::Cpp2ILInjected.Token(Token = "0x4000001")]
28 [global::Cpp2ILInjected.FieldOffset(Offset = "0x10")]
29 private readonly string <preferredExtension>k__BackingField;
30
33 [global::Cpp2ILInjected.Token(Token = "0x4000002")]
34 [global::Cpp2ILInjected.FieldOffset(Offset = "0x18")]
36 }
37}
class f__AnonymousType0<< Count > j__TPar
readonly string< preferredExtension > k__BackingField
readonly IEnumerable< string >< otherExtensions > k__BackingField
AssetFileNameExtensionAttribute(string preferredExtension, params string[] otherExtensions)