terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches
ILease.cs
Go to the documentation of this file.
1using System;
4
6{
7 [global::System.Runtime.InteropServices.ComVisible(true)]
8 [global::Cpp2ILInjected.Token(Token = "0x200035D")]
9 public interface ILease
10 {
11 [global::Cpp2ILInjected.Token(Token = "0x17000352")]
12 global::System.TimeSpan CurrentLeaseTime
13 {
14 [global::Cpp2ILInjected.Token(Token = "0x6001CB4")]
15 get;
16 }
17
18 [global::Cpp2ILInjected.Token(Token = "0x17000353")]
20 {
21 [global::Cpp2ILInjected.Token(Token = "0x6001CB5")]
22 get;
23 }
24
25 [global::Cpp2ILInjected.Token(Token = "0x17000354")]
27 {
28 [global::Cpp2ILInjected.Token(Token = "0x6001CB6")]
29 get;
30 }
31
32 [global::Cpp2ILInjected.Token(Token = "0x6001CB7")]
33 global::System.TimeSpan Renew(global::System.TimeSpan renewalTime);
34 }
35}
class f__AnonymousType0<< Count > j__TPar
global::System.TimeSpan Renew(global::System.TimeSpan renewalTime)
global::System.TimeSpan RenewOnCallTime
Definition ILease.cs:27
global::System.TimeSpan CurrentLeaseTime
Definition ILease.cs:13
TimeSpan(long ticks)
Definition TimeSpan.cs:23