terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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LeaseState.cs
Go to the documentation of this file.
1
using
System
;
2
using
System.Runtime.InteropServices
;
3
using
Cpp2ILInjected
;
4
5
namespace
System.Runtime.Remoting.Lifetime
6
{
7
[global::System.Runtime.InteropServices.ComVisible(
true
)]
8
[global::Cpp2ILInjected.Token(Token =
"0x2000363"
)]
9
[global::System.Serializable]
10
public
enum
LeaseState
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{
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[global::Cpp2ILInjected.Token(Token =
"0x4000E97"
)]
13
Null
,
14
[global::Cpp2ILInjected.Token(Token =
"0x4000E98"
)]
15
Initial
,
16
[global::Cpp2ILInjected.Token(Token =
"0x4000E99"
)]
17
Active
,
18
[global::Cpp2ILInjected.Token(Token =
"0x4000E9A"
)]
19
Renewing
,
20
[global::Cpp2ILInjected.Token(Token =
"0x4000E9B"
)]
21
Expired
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}
23
}
Cpp2ILInjected
Definition
AddressAttribute.cs:4
System.Runtime.InteropServices
Definition
_Activator.cs:5
System.Runtime.Remoting.Lifetime.LeaseState
LeaseState
Definition
LeaseState.cs:11
System.Runtime.Remoting.Lifetime.LeaseState.Expired
@ Expired
System.Runtime.Remoting.Lifetime.LeaseState.Renewing
@ Renewing
System.Runtime.Remoting.Lifetime.LeaseState.Active
@ Active
System.Runtime.Remoting.Lifetime.LeaseState.Initial
@ Initial
System.Runtime.Remoting.Lifetime.LeaseState.Null
@ Null
System.Runtime.Remoting.Lifetime
Definition
ILease.cs:6
System
Definition
__Il2CppComDelegate.cs:6
source
mscorlib
System
Runtime
Remoting
Lifetime
LeaseState.cs
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1.10.0