terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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System.Threading.NativeEventCalls Class Reference
+ Collaboration diagram for System.Threading.NativeEventCalls:

Public Member Functions

static void CloseEvent_internal (global::System.IntPtr handle)
 

Static Public Member Functions

static global::System.IntPtr CreateEvent_internal (bool manual, bool initial, string name, out int errorCode)
 
static bool SetEvent (Microsoft.Win32.SafeHandles.SafeWaitHandle handle)
 
static bool ResetEvent (Microsoft.Win32.SafeHandles.SafeWaitHandle handle)
 

Private Member Functions

static unsafe global::System.IntPtr CreateEvent_icall (bool manual, bool initial, char *name, int name_length, out int errorCode)
 
static bool SetEvent_internal (global::System.IntPtr handle)
 
static bool ResetEvent_internal (global::System.IntPtr handle)
 

Detailed Description

Definition at line 11 of file NativeEventCalls.cs.


The documentation for this class was generated from the following file: