terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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PreserveAttribute.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2ILInjected
;
3
using
Cpp2ILInjected.CallAnalysis
;
4
5
namespace
UnityEngine.Scripting
6
{
7
[
AttributeUsage
(
AttributeTargets
.Assembly |
AttributeTargets
.Class |
AttributeTargets
.Struct |
AttributeTargets
.Enum |
AttributeTargets
.Constructor |
AttributeTargets
.Method |
AttributeTargets
.Property |
AttributeTargets
.Field |
AttributeTargets
.Event |
AttributeTargets
.Interface |
AttributeTargets
.Delegate, Inherited =
false
)]
8
[
RequiredByNativeCode
]
9
[global::Cpp2ILInjected.Token(Token =
"0x20000FF"
)]
10
public
class
PreserveAttribute
:
Attribute
11
{
12
[global::Cpp2ILInjected.Token(Token =
"0x600054E"
)]
13
[global::Cpp2ILInjected.Address(RVA =
"0x1F89EE8"
, Offset =
"0x1F89EE8"
, Length =
"0x8"
)]
14
[global::Cpp2ILInjected.CallAnalysis.CalledBy(
Type
=
typeof
(
RuntimeInitializeOnLoadMethodAttribute
), Member =
".ctor"
, ReturnType =
typeof
(
void
))]
15
[global::Cpp2ILInjected.CallAnalysis.CalledBy(
Type
=
typeof
(
RuntimeInitializeOnLoadMethodAttribute
), Member =
".ctor"
, MemberParameters =
new
object
[] {
typeof
(
RuntimeInitializeLoadType
) }, ReturnType =
typeof
(
void
))]
16
[global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 2)]
17
[global::Cpp2ILInjected.CallAnalysis.Calls(
Type
=
typeof
(
Attribute
), Member =
".ctor"
, ReturnType =
typeof
(
void
))]
18
public
PreserveAttribute
()
19
{
20
throw
null
;
21
}
22
}
23
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:11
System.Attribute
Definition
Attribute.cs:28
System.Type
Definition
Type.cs:43
UnityEngine.RuntimeInitializeOnLoadMethodAttribute
Definition
RuntimeInitializeOnLoadMethodAttribute.cs:12
UnityEngine.Scripting.PreserveAttribute.PreserveAttribute
PreserveAttribute()
Definition
PreserveAttribute.cs:18
UnityEngine.Scripting.PreserveAttribute
Definition
PreserveAttribute.cs:11
Cpp2ILInjected.CallAnalysis
Definition
CallAnalysisNotSupportedAttribute.cs:4
Cpp2ILInjected
Definition
AddressAttribute.cs:4
System.AttributeTargets
AttributeTargets
Definition
AttributeTargets.cs:9
System
Definition
__Il2CppComDelegate.cs:6
UnityEngine.Scripting
Definition
MovedFromAttribute.cs:6
UnityEngine.RuntimeInitializeLoadType
RuntimeInitializeLoadType
Definition
RuntimeInitializeLoadType.cs:8
source
UnityEngine.CoreModule
UnityEngine
Scripting
PreserveAttribute.cs
Generated by
1.10.0