terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ softness

Vector2Int UnityEngine.UI.RectMask2D.softness
getset

Definition at line 38 of file RectMask2D.cs.

39 {
40 [global::Cpp2ILInjected.Token(Token = "0x6000379")]
41 [global::Cpp2ILInjected.Address(RVA = "0x1FD19BC", Offset = "0x1FD19BC", Length = "0x8")]
42 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
43 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
44 get
45 {
46 throw null;
47 }
48 [global::Cpp2ILInjected.Token(Token = "0x600037A")]
49 [global::Cpp2ILInjected.Address(RVA = "0x1FD19C4", Offset = "0x1FD19C4", Length = "0x1C")]
50 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
51 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
52 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(MaskUtilities), Member = "Notify2DMaskStateChanged", MemberParameters = new object[] { typeof(Component) }, ReturnType = typeof(void))]
53 set
54 {
55 throw null;
56 }
57 }
class f__AnonymousType0<< Count > j__TPar