terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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System.Random Class Reference
+ Collaboration diagram for System.Random:

Public Member Functions

 Random ()
 
 Random (int Seed)
 
virtual int Next ()
 
virtual int Next (int minValue, int maxValue)
 
virtual int Next (int maxValue)
 
virtual void NextBytes (byte[] buffer)
 

Protected Member Functions

virtual double Sample ()
 

Private Member Functions

int InternalSample ()
 
double GetSampleForLargeRange ()
 

Static Private Member Functions

static int GenerateSeed ()
 
static unsafe int GenerateGlobalSeed ()
 
static unsafe Random ()
 

Private Attributes

int _inext
 
int _inextp
 
int[] _seedArray
 

Static Private Attributes

static global::System.Random t_threadRandom
 
static readonly global::System.Random s_globalRandom
 

Detailed Description

Definition at line 11 of file Random.cs.


The documentation for this class was generated from the following file: