terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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MaxPlayersSlider_Layout.cs
Go to the documentation of this file.
1using System;
4
5[global::Cpp2ILInjected.Token(Token = "0x2000202")]
8{
9 [global::Cpp2ILInjected.Token(Token = "0x6000CA4")]
10 [global::Cpp2ILInjected.Address(RVA = "0x9CF434", Offset = "0x9CF434", Length = "0x8")]
11 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
12 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(object), Member = ".ctor", ReturnType = typeof(void))]
14 {
15 throw null;
16 }
17
18 [global::Cpp2ILInjected.Token(Token = "0x40012BF")]
19 [global::Cpp2ILInjected.FieldOffset(Offset = "0x10")]
21
22 [global::Cpp2ILInjected.Token(Token = "0x40012C0")]
23 [global::Cpp2ILInjected.FieldOffset(Offset = "0x18")]
25
26 [global::Cpp2ILInjected.Token(Token = "0x40012C1")]
27 [global::Cpp2ILInjected.FieldOffset(Offset = "0x20")]
29
30 [global::Cpp2ILInjected.Token(Token = "0x40012C2")]
31 [global::Cpp2ILInjected.FieldOffset(Offset = "0x28")]
32 public float ElementSpacing;
33}
class f__AnonymousType0<< Count > j__TPar
TransactionButton_Layout Title