terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches
Terraria.GameContent.UI.ResourceSets.PlayerResourceSetsManager2 Class Reference
+ Inheritance diagram for Terraria.GameContent.UI.ResourceSets.PlayerResourceSetsManager2:
+ Collaboration diagram for Terraria.GameContent.UI.ResourceSets.PlayerResourceSetsManager2:

Public Member Functions

void TryToHoverOverResources ()
 
void Draw ()
 
 PlayerResourceSetsManager2 ()
 
void BindTo (Preferences preferences)
 
void LoadContent (AssetRequestMode mode)
 
void CycleSelection ()
 
void SetActiveMinimapFromLoadedConfigKey ()
 

Protected Member Functions

override void Configuration_Save (Preferences obj)
 
override void Configuration_OnLoad (Preferences obj)
 
override void PopulateOptionsAndLoadContent (AssetRequestMode mode)
 
void Configuration_Save (Preferences obj)
 
void Configuration_OnLoad (Preferences obj)
 
void Wrapped_Configuration_OnLoad (Preferences obj)
 
void PopulateOptionsAndLoadContent (AssetRequestMode mode)
 

Protected Attributes

Dictionary< string, TCycleType > Options
 
TCycleType ActiveSelection
 
string ActiveSelectionConfigKey
 
bool LoadedContent
 

Properties

string ActiveSelectionKeyName [get, set, private set]
 

Private Member Functions

void SetActiveFrame (string frameName)
 
void SetActiveFrame (TCycleType frame)
 

Private Attributes

string< ActiveSelectionKeyNamek__BackingField
 

Detailed Description

Definition at line 12 of file PlayerResourceSetsManager2.cs.


The documentation for this class was generated from the following file: