terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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ExitGUIException.cs
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1using System;
4
5namespace UnityEngine
6{
7 [global::Cpp2ILInjected.Token(Token = "0x200001D")]
8 public sealed class ExitGUIException : Exception
9 {
10 [global::Cpp2ILInjected.Token(Token = "0x6000128")]
11 [global::Cpp2ILInjected.Address(RVA = "0x1F9A870", Offset = "0x1F9A870", Length = "0xA4")]
12 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(GUILayoutUtility), Member = "BeginLayoutArea", MemberParameters = new object[]
13 {
16 }, ReturnType = typeof(GUILayoutGroup))]
17 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 1)]
18 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Exception), Member = ".ctor", MemberParameters = new object[] { typeof(string) }, ReturnType = typeof(void))]
19 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 3)]
20 internal ExitGUIException(string message)
21 {
22 throw null;
23 }
24 }
25}
class f__AnonymousType0<< Count > j__TPar