terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Mono.Net.Security.AsyncProtocolRequest Class Referenceabstract
+ Inheritance diagram for Mono.Net.Security.AsyncProtocolRequest:
+ Collaboration diagram for Mono.Net.Security.AsyncProtocolRequest:

Classes

struct  d__23
 
struct  d__24
 
struct  d__25
 

Public Member Functions

 AsyncProtocolRequest (MobileAuthenticatedStream parent, bool sync)
 
override string ToString ()
 

Protected Member Functions

AsyncOperationStatus Run (AsyncOperationStatus status)
 

Package Functions

void RequestRead (int size)
 
void RequestWrite ()
 
Task< AsyncProtocolResultStartOperation (CancellationToken cancellationToken)
 

Properties

MobileAuthenticatedStream Parent [get, set]
 
bool RunSynchronously [get, set]
 
string Name [get, set]
 
int UserResult [get, set, protected set]
 

Private Member Functions

Task ProcessOperation (CancellationToken cancellationToken)
 
Task< int?> InnerRead (CancellationToken cancellationToken)
 

Private Attributes

readonly MobileAuthenticatedStream< Parentk__BackingField
 
readonly bool< RunSynchronouslyk__BackingField
 
int< UserResultk__BackingField
 
int Started
 
int RequestedSize
 
int WriteRequested
 
readonly object locker
 

Detailed Description

Definition at line 15 of file AsyncProtocolRequest.cs.


The documentation for this class was generated from the following file: