terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ SetUVs() [6/6]

void UnityEngine.Mesh.SetUVs ( int channel,
List< Vector4 > uvs,
int start,
int length,
[DefaultValue("MeshUpdateFlags.Default")] MeshUpdateFlags flags )
inline

Definition at line 1033 of file Mesh.cs.

1034 {
1035 throw null;
1036 }