terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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System.IO.FileSystem Class Reference
+ Collaboration diagram for System.IO.FileSystem:

Static Public Member Functions

static void CopyFile (string sourceFullPath, string destFullPath, bool overwrite)
 
static void MoveFile (string sourceFullPath, string destFullPath)
 
static void DeleteFile (string fullPath)
 
static void CreateDirectory (string fullPath)
 
static bool DirectoryExists (global::System.ReadOnlySpan< char > fullPath)
 
static bool FileExists (global::System.ReadOnlySpan< char > fullPath)
 
static void SetAttributes (string fullPath, FileAttributes attributes)
 
static global::System.DateTimeOffset GetCreationTime (string fullPath)
 
static global::System.DateTimeOffset GetLastAccessTime (string fullPath)
 
static global::System.DateTimeOffset GetLastWriteTime (string fullPath)
 

Static Private Member Functions

static bool CopyDanglingSymlink (string sourceFullPath, string destFullPath)
 
static void LinkOrCopyFile (string sourceFullPath, string destFullPath)
 
static bool DirectoryExists (global::System.ReadOnlySpan< char > fullPath, out global::Interop.ErrorInfo errorInfo)
 
static bool FileExists (global::System.ReadOnlySpan< char > fullPath, int fileType, out global::Interop.ErrorInfo errorInfo)
 

Detailed Description

Definition at line 10 of file FileSystem.cs.


The documentation for this class was generated from the following file: