terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ ForceAutoReuse

bool VirtualControllerInputState.ForceAutoReuse
getset

Definition at line 197 of file VirtualControllerInputState.cs.

198 {
199 [global::Cpp2ILInjected.Token(Token = "0x6000AEC")]
200 [global::Cpp2ILInjected.Address(RVA = "0x9A2A54", Offset = "0x9A2A54", Length = "0x18")]
201 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(Player), Member = "Update", MemberParameters = new object[] { typeof(int) }, ReturnType = typeof(void))]
202 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 1)]
203 get
204 {
205 throw null;
206 }
207 }
class f__AnonymousType0<< Count > j__TPar