terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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OverlayMode.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2ILInjected
;
3
4
namespace
Terraria.Graphics.Effects
5
{
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[global::Cpp2ILInjected.Token(Token =
"0x2000787"
)]
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public
enum
OverlayMode
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{
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[global::Cpp2ILInjected.Token(Token =
"0x4007D88"
)]
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FadeIn
,
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[global::Cpp2ILInjected.Token(Token =
"0x4007D89"
)]
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Active
,
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[global::Cpp2ILInjected.Token(Token =
"0x4007D8A"
)]
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FadeOut
,
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[global::Cpp2ILInjected.Token(Token =
"0x4007D8B"
)]
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Inactive
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}
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}
Cpp2ILInjected
Definition
AddressAttribute.cs:4
System
Definition
__Il2CppComDelegate.cs:6
Terraria.Graphics.Effects.OverlayMode
OverlayMode
Definition
OverlayMode.cs:8
Terraria.Graphics.Effects.OverlayMode.FadeIn
@ FadeIn
Terraria.Graphics.Effects.OverlayMode.Inactive
@ Inactive
Terraria.Graphics.Effects.OverlayMode.Active
@ Active
Terraria.Graphics.Effects.OverlayMode.FadeOut
@ FadeOut
Terraria.Graphics.Effects
Definition
CustomSky.cs:9
source
Terraria
Graphics
Effects
OverlayMode.cs
Generated by
1.10.0