Close() | System.Threading.WaitHandle | inlinevirtual |
Dispose(bool explicitDisposing) | System.Threading.WaitHandle | inlineprotectedvirtual |
Dispose() | System.Threading.WaitHandle | inline |
ERROR_NOT_OWNED_BY_CALLER | System.Threading.WaitHandle | privatestatic |
ERROR_TOO_MANY_POSTS | System.Threading.WaitHandle | privatestatic |
Handle | System.Threading.WaitHandle | |
hasThreadAffinity | System.Threading.WaitHandle | package |
Init() | System.Threading.WaitHandle | inlineprivate |
InternalWaitOne(global::System.Runtime.InteropServices.SafeHandle waitableSafeHandle, long millisecondsTimeout, bool hasThreadAffinity, bool exitContext) | System.Threading.WaitHandle | inlinepackagestatic |
InvalidHandle | System.Threading.WaitHandle | protectedstatic |
MAX_WAITHANDLES | System.Threading.WaitHandle | privatestatic |
MaxWaitHandles | System.Threading.WaitHandle | packagestatic |
ReleaseSemaphore() | System.Net.Semaphore | inlinepackage |
safeWaitHandle | System.Threading.WaitHandle | package |
SafeWaitHandle | System.Threading.WaitHandle | |
Semaphore(int initialCount, int maxCount) | System.Net.Semaphore | inlinepackage |
SetHandleInternal(Microsoft.Win32.SafeHandles.SafeWaitHandle handle) | System.Threading.WaitHandle | inlinepackage |
ThrowAbandonedMutexException() | System.Threading.WaitHandle | inlineprivatestatic |
ThrowAbandonedMutexException(int location, WaitHandle handle) | System.Threading.WaitHandle | inlineprivatestatic |
WAIT_ABANDONED | System.Threading.WaitHandle | privatestatic |
WAIT_FAILED | System.Threading.WaitHandle | privatestatic |
Wait_internal(global::System.IntPtr *handles, int numHandles, bool waitAll, int ms) | System.Threading.WaitHandle | package |
WAIT_OBJECT_0 | System.Threading.WaitHandle | privatestatic |
WaitAny(WaitHandle[] waitHandles, int millisecondsTimeout, bool exitContext) | System.Threading.WaitHandle | inlinestatic |
WaitAny(WaitHandle[] waitHandles, global::System.TimeSpan timeout, bool exitContext) | System.Threading.WaitHandle | inlinestatic |
WaitAny(WaitHandle[] waitHandles, int millisecondsTimeout) | System.Threading.WaitHandle | inlinestatic |
WaitHandle() | System.Threading.WaitHandle | inlineprotected |
WaitHandle() | System.Threading.WaitHandle | inlineprivatestatic |
waitHandle | System.Threading.WaitHandle | private |
WaitMultiple(WaitHandle[] waitHandles, int millisecondsTimeout, bool exitContext, bool WaitAll) | System.Threading.WaitHandle | inlineprivatestatic |
WaitOne(int millisecondsTimeout, bool exitContext) | System.Threading.WaitHandle | inlinevirtual |
WaitOne() | System.Threading.WaitHandle | inlinevirtual |
WaitOne(int millisecondsTimeout) | System.Threading.WaitHandle | inlinevirtual |
WaitOne(long timeout, bool exitContext) | System.Threading.WaitHandle | inlineprivate |
WaitOneNative(global::System.Runtime.InteropServices.SafeHandle waitableSafeHandle, uint millisecondsTimeout, bool hasThreadAffinity, bool exitContext) | System.Threading.WaitHandle | inlineprivatestatic |
WaitTimeout | System.Threading.WaitHandle | static |