terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ WaitOneNative()

static int System.Threading.WaitHandle.WaitOneNative ( global::System::Runtime::InteropServices::SafeHandle waitableSafeHandle,
uint millisecondsTimeout,
bool hasThreadAffinity,
bool exitContext )
inlinestaticprivate

Definition at line 397 of file WaitHandle.cs.

398 {
399 throw null;
400 }