terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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GraphicsSettings.cs
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1using System;
6
8{
9 [NativeHeader("Runtime/Camera/GraphicsSettings.h")]
10 [StaticAccessor("GetGraphicsSettings()", StaticAccessorType.Dot)]
11 [global::Cpp2ILInjected.Token(Token = "0x2000105")]
12 public sealed class GraphicsSettings : Object
13 {
14 [global::Cpp2ILInjected.Token(Token = "0x17000118")]
15 public static extern bool lightsUseLinearIntensity
16 {
17 [global::Cpp2ILInjected.Token(Token = "0x6000559")]
18 [global::Cpp2ILInjected.Address(RVA = "0x1F8A168", Offset = "0x1F8A168", Length = "0x28")]
19 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
20 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
21 [MethodImpl(4096)]
22 get;
23 }
24 }
25}
class f__AnonymousType0<< Count > j__TPar