terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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System.Net.Mime.Base64WriteStateInfo Class Reference
+ Inheritance diagram for System.Net.Mime.Base64WriteStateInfo:
+ Collaboration diagram for System.Net.Mime.Base64WriteStateInfo:

Protected Attributes

readonly byte[] _header
 
readonly byte[] _footer
 
readonly int _maxLineLength
 
byte[] _buffer
 
int _currentLineLength
 
int _currentBufferUsed
 

Package Functions

 Base64WriteStateInfo ()
 
void Append (byte aByte)
 
void Append (params byte[] bytes)
 
void AppendCRLF (bool includeSpace)
 
void AppendHeader ()
 
void AppendFooter ()
 
void Reset ()
 

Properties

int Padding [get, set]
 
byte LastBits [get, set]
 
int FooterLength [get, set]
 
byte[] Footer [get, set]
 
byte[] Header [get, set]
 
byte[] Buffer [get, set]
 
int Length [get, set]
 
int CurrentLineLength [get, set]
 
int MaxLineLength [get, set]
 

Private Member Functions

void EnsureSpaceInBuffer (int moreBytes)
 

Private Attributes

int< Paddingk__BackingField
 
byte< LastBitsk__BackingField
 

Detailed Description

Definition at line 10 of file Base64WriteStateInfo.cs.


The documentation for this class was generated from the following file: