terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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SaveSynchronisationState Member List

This is the complete list of members for SaveSynchronisationState, including all inherited members.

Clear()SaveSynchronisationStateinline
emptyMessageDataSaveSynchronisationStateprivatestatic
IsSynchronisedSaveSynchronisationState
playerFilesSaveSynchronisationState
ProcessMessage(SaveSynchronisationOperation.MessageId messageId, byte[] data)SaveSynchronisationStateinline
ProcessMessageResponse(SaveSynchronisationOperation.MessageId messageId, SaveSynchronisationOperation.SendDataFunction sendDataFunction)SaveSynchronisationStateinline
ReadPlayerData(BinaryReader reader, Player player)SaveSynchronisationStateinlineprivate
ReadPlayerFileData(byte[] data)SaveSynchronisationStateinlineprivate
ReadWorldFileData(byte[] data)SaveSynchronisationStateinlineprivate
RefreshFromFileSystem()SaveSynchronisationStateinline
SaveSynchronisationState()SaveSynchronisationStateinline
SaveSynchronisationState()SaveSynchronisationStateinlineprivatestatic
SendEmptyMessage(SaveSynchronisationOperation.MessageId id, SaveSynchronisationOperation.SendDataFunction sendDataFunction)SaveSynchronisationStateinline
worldFilesSaveSynchronisationState