terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Terraria.GetItemSettings Struct Reference
+ Collaboration diagram for Terraria.GetItemSettings:

Public Member Functions

 GetItemSettings (bool LongText=false, bool NoText=false, bool CanGoIntoVoidVault=false, Action< Item > StepAfterHandlingSlotNormally=null)
 
void HandlePostAction (Item item)
 

Static Public Member Functions

static GetItemSettings ()
 

Public Attributes

readonly bool LongText
 
readonly bool NoText
 
readonly bool CanGoIntoVoidVault
 
readonly Action< ItemStepAfterHandlingSlotNormally
 

Static Public Attributes

static GetItemSettings InventoryEntityToPlayerInventorySettings
 
static GetItemSettings NPCEntityToPlayerInventorySettings
 
static GetItemSettings LootAllSettings
 
static GetItemSettings LootAllSettingsRegularChest
 
static GetItemSettings PickupItemFromWorld
 
static GetItemSettings GetItemInDropItemCheck
 
static GetItemSettings InventoryUIToInventorySettings
 
static GetItemSettings InventoryUIToInventorySettingsShowAsNew
 
static GetItemSettings ItemCreatedFromItemUsage
 

Static Private Member Functions

static void MakeNewAndShiny (Item item)
 

Detailed Description

Definition at line 8 of file GetItemSettings.cs.


The documentation for this struct was generated from the following file: