terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Terraria.Localization.Language Class Reference
+ Collaboration diagram for Terraria.Localization.Language:

Static Public Member Functions

static LocalizedText GetText (string key)
 
static string GetTextValue (string key)
 
static string GetTextValue (string key, object arg0)
 
static string GetTextValue (string key, object arg0, object arg1)
 
static string GetTextValue (string key, object arg0, object arg1, object arg2)
 
static string GetTextValue (string key, params object[] args)
 
static string GetTextValueWith (string key, object obj)
 
static StringBuilder GetTextValueWith (string key, object obj, StringBuilder sb)
 
static bool Exists (string key)
 
static int GetCategorySize (string key)
 
static LocalizedText[] FindAll (Regex regex)
 
static LocalizedText[] FindAll (LanguageSearchFilter filter)
 
static LocalizedText[] FindAll (string categoryName)
 
static LocalizedText SelectRandom (LanguageSearchFilter filter, UnifiedRandom random=null)
 
static LocalizedText RandomFromCategory (string categoryName, UnifiedRandom random=null)
 

Static Public Attributes

const char NodeKeySeperator = '*'
 

Properties

static GameCulture ActiveCulture [get, set]
 

Detailed Description

Definition at line 41 of file Language.cs.


The documentation for this class was generated from the following file: