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    terraria-cpp2il v1.4.4.9
    
   Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon 
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 Collaboration diagram for Terraria.GameContent.Liquid.LiquidRenderer.LiquidCache:Public Attributes | |
| float | LiquidLevel | 
| float | VisibleLiquidLevel | 
| float | Opacity | 
| bool | IsSolid | 
| bool | IsHalfBrick | 
| bool | HasLiquid | 
| bool | HasVisibleLiquid | 
| bool | HasWall | 
| Point | FrameOffset | 
| bool | HasLeftEdge | 
| bool | HasRightEdge | 
| bool | HasTopEdge | 
| bool | HasBottomEdge | 
| float | LeftWall | 
| float | RightWall | 
| float | BottomWall | 
| float | TopWall | 
| float | VisibleLeftWall | 
| float | VisibleRightWall | 
| float | VisibleBottomWall | 
| float | VisibleTopWall | 
| byte | Type | 
| byte | VisibleType | 
Definition at line 786 of file LiquidRenderer.cs.