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terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Collaboration diagram for Terraria.GameContent.Liquid.LiquidRenderer.LiquidCache:Public Attributes | |
| float | LiquidLevel |
| float | VisibleLiquidLevel |
| float | Opacity |
| bool | IsSolid |
| bool | IsHalfBrick |
| bool | HasLiquid |
| bool | HasVisibleLiquid |
| bool | HasWall |
| Point | FrameOffset |
| bool | HasLeftEdge |
| bool | HasRightEdge |
| bool | HasTopEdge |
| bool | HasBottomEdge |
| float | LeftWall |
| float | RightWall |
| float | BottomWall |
| float | TopWall |
| float | VisibleLeftWall |
| float | VisibleRightWall |
| float | VisibleBottomWall |
| float | VisibleTopWall |
| byte | Type |
| byte | VisibleType |
Definition at line 786 of file LiquidRenderer.cs.