terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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System.IO.ChunkedMemoryStream Class Referencesealed
+ Inheritance diagram for System.IO.ChunkedMemoryStream:
+ Collaboration diagram for System.IO.ChunkedMemoryStream:

Classes

class  MemoryChunk
 

Public Member Functions

byte[] ToArray ()
 
override void Write (byte[] buffer, int offset, int count)
 
override Task WriteAsync (byte[] buffer, int offset, int count, CancellationToken cancellationToken)
 
override void Flush ()
 
override Task FlushAsync (CancellationToken cancellationToken)
 
override int Read (byte[] buffer, int offset, int count)
 
override long Seek (long offset, SeekOrigin origin)
 
override void SetLength (long value)
 
void CopyTo (Stream destination)
 
virtual void CopyTo (Stream destination, int bufferSize)
 
virtual void Close ()
 
void Dispose ()
 
virtual global::System.Threading.Tasks.Task FlushAsync (global::System.Threading.CancellationToken cancellationToken)
 
virtual global::System.IAsyncResult BeginRead (byte[] buffer, int offset, int count, global::System.AsyncCallback callback, object state)
 
virtual int EndRead (global::System.IAsyncResult asyncResult)
 
global::System.Threading.Tasks.Task< int > ReadAsync (byte[] buffer, int offset, int count)
 
virtual global::System.Threading.Tasks.Task< int > ReadAsync (byte[] buffer, int offset, int count, global::System.Threading.CancellationToken cancellationToken)
 
virtual global::System.Threading.Tasks.ValueTask< int > ReadAsync (global::System.Memory< byte > buffer, global::System.Threading.CancellationToken cancellationToken=default(global::System.Threading.CancellationToken))
 
virtual global::System.IAsyncResult BeginWrite (byte[] buffer, int offset, int count, global::System.AsyncCallback callback, object state)
 
virtual void EndWrite (global::System.IAsyncResult asyncResult)
 
global::System.Threading.Tasks.Task WriteAsync (byte[] buffer, int offset, int count)
 
virtual global::System.Threading.Tasks.Task WriteAsync (byte[] buffer, int offset, int count, global::System.Threading.CancellationToken cancellationToken)
 
virtual global::System.Threading.Tasks.ValueTask WriteAsync (global::System.ReadOnlyMemory< byte > buffer, global::System.Threading.CancellationToken cancellationToken=default(global::System.Threading.CancellationToken))
 
virtual int Read (global::System.Span< byte > buffer)
 
virtual int ReadByte ()
 
virtual void Write (global::System.ReadOnlySpan< byte > buffer)
 
virtual void WriteByte (byte value)
 

Static Public Attributes

static readonly Stream Null
 

Protected Member Functions

virtual void Dispose (bool disposing)
 

Package Functions

 ChunkedMemoryStream ()
 
global::System.Threading.SemaphoreSlim EnsureAsyncActiveSemaphoreInitialized ()
 
global::System.IAsyncResult BeginReadInternal (byte[] buffer, int offset, int count, global::System.AsyncCallback callback, object state, bool serializeAsynchronously, bool apm)
 
global::System.IAsyncResult BeginWriteInternal (byte[] buffer, int offset, int count, global::System.AsyncCallback callback, object state, bool serializeAsynchronously, bool apm)
 
global::System.IAsyncResult BlockingBeginRead (byte[] buffer, int offset, int count, global::System.AsyncCallback callback, object state)
 
global::System.IAsyncResult BlockingBeginWrite (byte[] buffer, int offset, int count, global::System.AsyncCallback callback, object state)
 

Static Package Functions

static int BlockingEndRead (global::System.IAsyncResult asyncResult)
 
static void BlockingEndWrite (global::System.IAsyncResult asyncResult)
 
static global::System.Threading.Tasks.ValueTask< int > Method_Internal_Static_ValueTask_1_Int32_Task_1_Int32_Byte_Memory_1_Byte_0 (global::System.Threading.Tasks.Task< int > readTask, byte[] localBuffer, global::System.Memory< byte > localDestination)
 

Properties

override bool CanRead [get, set]
 
override bool CanSeek [get, set]
 
override bool CanWrite [get, set]
 
override long Length [get, set]
 
override long Position [get, set]
 
virtual bool CanTimeout [get, set]
 
virtual int ReadTimeout [get, set]
 
virtual int WriteTimeout [get, set]
 

Private Member Functions

void AppendChunk (long count)
 
int GetCopyBufferSize ()
 
global::System.Threading.Tasks.Task< int > BeginEndReadAsync (byte[] buffer, int offset, int count)
 
void RunReadWriteTaskWhenReady (global::System.Threading.Tasks.Task asyncWaiter, Stream.ReadWriteTask readWriteTask)
 
void RunReadWriteTask (Stream.ReadWriteTask readWriteTask)
 
void FinishTrackingAsyncOperation ()
 
global::System.Threading.Tasks.Task FinishWriteAsync (global::System.Threading.Tasks.Task writeTask, byte[] localBuffer)
 
global::System.Threading.Tasks.Task BeginEndWriteAsync (byte[] buffer, int offset, int count)
 
bool HasOverriddenBeginEndRead ()
 
bool HasOverriddenBeginEndWrite ()
 

Private Attributes

ChunkedMemoryStream.MemoryChunk _headChunk
 
ChunkedMemoryStream.MemoryChunk _currentChunk
 
int _totalLength
 
Stream.ReadWriteTask _activeReadWriteTask
 
global::System.Threading.SemaphoreSlim _asyncActiveSemaphore
 

Detailed Description

Definition at line 11 of file ChunkedMemoryStream.cs.


The documentation for this class was generated from the following file: