terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ Backward

Vector3 Microsoft.Xna.Framework.Matrix.Backward
getset

Definition at line 35 of file Matrix.cs.

36 {
37 [global::Cpp2ILInjected.Token(Token = "0x60012AA")]
38 [global::Cpp2ILInjected.Address(RVA = "0xA7C04C", Offset = "0xA7C04C", Length = "0x38")]
39 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
40 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Vector3), Member = ".ctor", MemberParameters = new object[]
41 {
42 typeof(float),
43 typeof(float),
44 typeof(float)
45 }, ReturnType = typeof(void))]
46 get
47 {
48 throw null;
49 }
50 [global::Cpp2ILInjected.Token(Token = "0x60012AB")]
51 [global::Cpp2ILInjected.Address(RVA = "0xA7C084", Offset = "0xA7C084", Length = "0xC")]
52 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
53 set
54 {
55 throw null;
56 }
57 }
class f__AnonymousType0<< Count > j__TPar