terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Hotbar_Layout Class Reference
+ Inheritance diagram for Hotbar_Layout:
+ Collaboration diagram for Hotbar_Layout:

Public Member Functions

 Hotbar_Layout ()
 
void Save (BinaryWriter writer)
 
void Load (BinaryReader reader)
 
bool RefreshStyles (string specificStyle=null)
 

Static Public Member Functions

static void LoadReleaseLayout ()
 
static bool LoadReleaseLayout (byte[] data)
 
static bool IsList (Type value)
 

Public Attributes

float SelectedScale
 
float NormalScale
 
float ScaleSpeed
 
String_Layout Title
 
String_Layout HorizontalTitle
 
ItemGrid_Layout HotbarGrid
 
ItemGrid_Layout HorizontalHotbarGrid
 
string name
 

Static Public Attributes

static Hotbar_Layout InstanceNormal
 
static Hotbar_Layout Instance4Page
 

Properties

static Hotbar_Layout Instance [get, set]
 

Private Member Functions

void Awake ()
 
void SaveFields (BinaryWriter writer, Type implementingType, object thisObject)
 
void LoadFields (BinaryReader reader, Type implementingType, object thisObject)
 
bool RefreshFields (Type implementingType, object thisObject, string specificStyle=null)
 

Static Private Member Functions

static void SerialiseAtPath (BinaryWriter writer, Transform root)
 

Static Private Attributes

static List< LayoutDefinitionUIDefinitions
 
static Dictionary< Type, bool > typesEncountered
 
static StringBuilder output
 

Detailed Description

Definition at line 7 of file Hotbar_Layout.cs.


The documentation for this class was generated from the following file: