terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ ZoneShadowCandle

bool Terraria.Player.ZoneShadowCandle
getset

Definition at line 2876 of file Player.cs.

2877 {
2878 [global::Cpp2ILInjected.Token(Token = "0x60022F9")]
2879 [global::Cpp2ILInjected.Address(RVA = "0xEA31A0", Offset = "0xEA31A0", Length = "0x10")]
2880 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(NPC), Member = "SpawnNPC", ReturnType = typeof(void))]
2881 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 2)]
2882 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(BitsByte), Member = "get_Item", MemberParameters = new object[] { typeof(int) }, ReturnType = typeof(bool))]
2883 get
2884 {
2885 throw null;
2886 }
2887 [global::Cpp2ILInjected.Token(Token = "0x60022FA")]
2888 [global::Cpp2ILInjected.Address(RVA = "0xEA31B0", Offset = "0xEA31B0", Length = "0x14")]
2889 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
2890 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(BitsByte), Member = "set_Item", MemberParameters = new object[]
2891 {
2892 typeof(int),
2893 typeof(bool)
2894 }, ReturnType = typeof(void))]
2895 set
2896 {
2897 throw null;
2898 }
2899 }
class f__AnonymousType0<< Count > j__TPar