terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ DryCollision()

void Terraria.Player.DryCollision ( bool fallThrough,
bool ignorePlats )
inline

Definition at line 12144 of file Player.cs.

12145 {
12146 throw null;
12147 }