terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ ZoneHive

bool Terraria.Player.ZoneHive
getset

Definition at line 2719 of file Player.cs.

2720 {
2721 [global::Cpp2ILInjected.Token(Token = "0x60022F1")]
2722 [global::Cpp2ILInjected.Address(RVA = "0xEA3110", Offset = "0xEA3110", Length = "0x10")]
2723 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
2724 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(BitsByte), Member = "get_Item", MemberParameters = new object[] { typeof(int) }, ReturnType = typeof(bool))]
2725 get
2726 {
2727 throw null;
2728 }
2729 [global::Cpp2ILInjected.Token(Token = "0x60022F2")]
2730 [global::Cpp2ILInjected.Address(RVA = "0xEA3120", Offset = "0xEA3120", Length = "0x14")]
2731 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
2732 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(BitsByte), Member = "set_Item", MemberParameters = new object[]
2733 {
2734 typeof(int),
2735 typeof(bool)
2736 }, ReturnType = typeof(void))]
2737 set
2738 {
2739 throw null;
2740 }
2741 }
class f__AnonymousType0<< Count > j__TPar