terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches

◆ ApplyRangeCompensation()

Microsoft.Xna.Framework.Vector2 Terraria.Player.ApplyRangeCompensation ( float rangeCompensation,
Microsoft::Xna::Framework::Vector2 startPos,
Microsoft::Xna::Framework::Vector2 targetPos )
inline

Definition at line 21861 of file Player.cs.

21862 {
21863 throw null;
21864 }