terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches

◆ ShoppingZone_Forest

bool Terraria.Player.ShoppingZone_Forest
getset

Definition at line 2965 of file Player.cs.

2966 {
2967 [global::Cpp2ILInjected.Token(Token = "0x60022FF")]
2968 [global::Cpp2ILInjected.Address(RVA = "0xEA3340", Offset = "0xEA3340", Length = "0x34")]
2969 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
2970 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(Chest), Member = "SetupShop", MemberParameters = new object[] { typeof(int) }, ReturnType = typeof(void))]
2971 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(ForestBiome), Member = "IsInBiome", MemberParameters = new object[] { typeof(Player) }, ReturnType = typeof(bool))]
2972 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 2)]
2973 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Player), Member = "get_ShoppingZone_AnyBiome", ReturnType = typeof(bool))]
2974 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Player), Member = "get_ShoppingZone_BelowSurface", ReturnType = typeof(bool))]
2975 get
2976 {
2977 throw null;
2978 }
2979 }
class f__AnonymousType0<< Count > j__TPar