terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ ZoneRain

bool Terraria.Player.ZoneRain
getset

Definition at line 2585 of file Player.cs.

2586 {
2587 [global::Cpp2ILInjected.Token(Token = "0x60022E7")]
2588 [global::Cpp2ILInjected.Address(RVA = "0xEA305C", Offset = "0xEA305C", Length = "0x10")]
2589 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
2590 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(BitsByte), Member = "get_Item", MemberParameters = new object[] { typeof(int) }, ReturnType = typeof(bool))]
2591 get
2592 {
2593 throw null;
2594 }
2595 [global::Cpp2ILInjected.Token(Token = "0x60022E8")]
2596 [global::Cpp2ILInjected.Address(RVA = "0xEA306C", Offset = "0xEA306C", Length = "0x14")]
2597 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
2598 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(BitsByte), Member = "set_Item", MemberParameters = new object[]
2599 {
2600 typeof(int),
2601 typeof(bool)
2602 }, ReturnType = typeof(void))]
2603 set
2604 {
2605 throw null;
2606 }
2607 }
class f__AnonymousType0<< Count > j__TPar