terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ gunEffectiveDamage

float Terraria.Player.gunEffectiveDamage
getset

Definition at line 3490 of file Player.cs.

3491 {
3492 [global::Cpp2ILInjected.Token(Token = "0x6002315")]
3493 [global::Cpp2ILInjected.Address(RVA = "0xEA377C", Offset = "0xEA377C", Length = "0x10")]
3494 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(Main), Member = "MouseText_DrawItemTooltip_GetLinesInfo", MemberParameters = new object[]
3495 {
3496 typeof(Item),
3497 typeof(ref int),
3498 typeof(ref int),
3499 typeof(ref int),
3500 typeof(float),
3501 typeof(ref int),
3502 typeof(string[]),
3503 typeof(bool[]),
3504 typeof(bool[]),
3505 typeof(ref int)
3506 }, ReturnType = typeof(void))]
3507 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 1)]
3508 get
3509 {
3510 throw null;
3511 }
3512 }
class f__AnonymousType0<< Count > j__TPar