terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ ZoneDirtLayerHeight

bool Terraria.Player.ZoneDirtLayerHeight
getset

Definition at line 2456 of file Player.cs.

2457 {
2458 [global::Cpp2ILInjected.Token(Token = "0x60022DF")]
2459 [global::Cpp2ILInjected.Address(RVA = "0xEA2FCC", Offset = "0xEA2FCC", Length = "0x10")]
2460 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
2461 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(BitsByte), Member = "get_Item", MemberParameters = new object[] { typeof(int) }, ReturnType = typeof(bool))]
2462 get
2463 {
2464 throw null;
2465 }
2466 [global::Cpp2ILInjected.Token(Token = "0x60022E0")]
2467 [global::Cpp2ILInjected.Address(RVA = "0xEA2FDC", Offset = "0xEA2FDC", Length = "0x14")]
2468 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
2469 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(BitsByte), Member = "set_Item", MemberParameters = new object[]
2470 {
2471 typeof(int),
2472 typeof(bool)
2473 }, ReturnType = typeof(void))]
2474 set
2475 {
2476 throw null;
2477 }
2478 }
class f__AnonymousType0<< Count > j__TPar