terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ bowEffectiveDamage

float Terraria.Player.bowEffectiveDamage
getset

Definition at line 3464 of file Player.cs.

3465 {
3466 [global::Cpp2ILInjected.Token(Token = "0x6002314")]
3467 [global::Cpp2ILInjected.Address(RVA = "0xEA3758", Offset = "0xEA3758", Length = "0x24")]
3468 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
3469 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(Main), Member = "MouseText_DrawItemTooltip_GetLinesInfo", MemberParameters = new object[]
3470 {
3471 typeof(Item),
3472 typeof(ref int),
3473 typeof(ref int),
3474 typeof(ref int),
3475 typeof(float),
3476 typeof(ref int),
3477 typeof(string[]),
3478 typeof(bool[]),
3479 typeof(bool[]),
3480 typeof(ref int)
3481 }, ReturnType = typeof(void))]
3482 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 1)]
3483 get
3484 {
3485 throw null;
3486 }
3487 }
class f__AnonymousType0<< Count > j__TPar