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terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Collaboration diagram for GUIControllerHardwareProfile:Public Member Functions | |
| GUIControllerHardwareProfile () | |
Static Public Member Functions | |
| static void | RegisterOverlay (GUIControllerMappingEntryBase entry, Rectangle region) |
| static void | SetControllerFace (ControllerDevice.ControlScheme scheme) |
| static void | Draw () |
| static void | Close () |
| static void | UpdateAndSaveCurrentProfile () |
| static void | Open (ControllerDevice device) |
Static Public Attributes | |
| static bool | Enabled |
| static float | ScrollOffset |
| static List< GUIControllerMappingEntryBase > | _categorySettings |
| static ControllerDevice.ControlScheme | ActiveScheme |
| static ControllerDevice | CurrentDevice |
Static Private Member Functions | |
| static void | DrawMainButtons () |
| static void | DrawTitle () |
| static void | DrawBacking () |
| static void | DrawCategoryOptions () |
| static float | SettingScale (int index) |
| static void | SettingOver (int index) |
| static void | SettingDraw (ItemGrid_Layout gridLayout, int index, Microsoft.Xna.Framework.Vector2 position, float scale) |
| static Microsoft.Xna.Framework.Vector2 | SettingSize (int index) |
| static | GUIControllerHardwareProfile () |
Static Private Attributes | |
| static GUIControllerMappingEntryBase | overlayEntry |
| static Rectangle | overlayRegion |
| static bool | performingBinding |
| static float | TimeSinceItemChange |
| static float | GameplayButtonScale |
| static float | UIButtonScale |
| static float | SaveAndCloseButtonScale |
| static float | ResetSettingsButtonScale |
| static float | titleScale |
| static float | ScrollMomentum |
| static int | ScrollDragging |
| static Microsoft.Xna.Framework.Vector2 | DragOffset |
| static bool | hasFocus |
| static GUIInputRegionExclusive | _categoriesBlocker |
Definition at line 17 of file GUIControllerHardwareProfile.cs.