terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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GUIControllerHardwareProfile Class Reference
+ Collaboration diagram for GUIControllerHardwareProfile:

Public Member Functions

 GUIControllerHardwareProfile ()
 

Static Public Member Functions

static void RegisterOverlay (GUIControllerMappingEntryBase entry, Rectangle region)
 
static void SetControllerFace (ControllerDevice.ControlScheme scheme)
 
static void Draw ()
 
static void Close ()
 
static void UpdateAndSaveCurrentProfile ()
 
static void Open (ControllerDevice device)
 

Static Public Attributes

static bool Enabled
 
static float ScrollOffset
 
static List< GUIControllerMappingEntryBase_categorySettings
 
static ControllerDevice.ControlScheme ActiveScheme
 
static ControllerDevice CurrentDevice
 

Static Private Member Functions

static void DrawMainButtons ()
 
static void DrawTitle ()
 
static void DrawBacking ()
 
static void DrawCategoryOptions ()
 
static float SettingScale (int index)
 
static void SettingOver (int index)
 
static void SettingDraw (ItemGrid_Layout gridLayout, int index, Microsoft.Xna.Framework.Vector2 position, float scale)
 
static Microsoft.Xna.Framework.Vector2 SettingSize (int index)
 
static GUIControllerHardwareProfile ()
 

Static Private Attributes

static GUIControllerMappingEntryBase overlayEntry
 
static Rectangle overlayRegion
 
static bool performingBinding
 
static float TimeSinceItemChange
 
static float GameplayButtonScale
 
static float UIButtonScale
 
static float SaveAndCloseButtonScale
 
static float ResetSettingsButtonScale
 
static float titleScale
 
static float ScrollMomentum
 
static int ScrollDragging
 
static Microsoft.Xna.Framework.Vector2 DragOffset
 
static bool hasFocus
 
static GUIInputRegionExclusive _categoriesBlocker
 

Detailed Description

Definition at line 17 of file GUIControllerHardwareProfile.cs.


The documentation for this class was generated from the following file: