terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Public Member Functions | |
GUIControllerHardwareProfile () | |
Static Public Member Functions | |
static void | RegisterOverlay (GUIControllerMappingEntryBase entry, Rectangle region) |
static void | SetControllerFace (ControllerDevice.ControlScheme scheme) |
static void | Draw () |
static void | Close () |
static void | UpdateAndSaveCurrentProfile () |
static void | Open (ControllerDevice device) |
Static Public Attributes | |
static bool | Enabled |
static float | ScrollOffset |
static List< GUIControllerMappingEntryBase > | _categorySettings |
static ControllerDevice.ControlScheme | ActiveScheme |
static ControllerDevice | CurrentDevice |
Static Private Member Functions | |
static void | DrawMainButtons () |
static void | DrawTitle () |
static void | DrawBacking () |
static void | DrawCategoryOptions () |
static float | SettingScale (int index) |
static void | SettingOver (int index) |
static void | SettingDraw (ItemGrid_Layout gridLayout, int index, Microsoft.Xna.Framework.Vector2 position, float scale) |
static Microsoft.Xna.Framework.Vector2 | SettingSize (int index) |
static | GUIControllerHardwareProfile () |
Static Private Attributes | |
static GUIControllerMappingEntryBase | overlayEntry |
static Rectangle | overlayRegion |
static bool | performingBinding |
static float | TimeSinceItemChange |
static float | GameplayButtonScale |
static float | UIButtonScale |
static float | SaveAndCloseButtonScale |
static float | ResetSettingsButtonScale |
static float | titleScale |
static float | ScrollMomentum |
static int | ScrollDragging |
static Microsoft.Xna.Framework.Vector2 | DragOffset |
static bool | hasFocus |
static GUIInputRegionExclusive | _categoriesBlocker |
Definition at line 17 of file GUIControllerHardwareProfile.cs.