terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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ICanvasElement.cs
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1using System;
3
4namespace UnityEngine.UI
5{
6 [global::Cpp2ILInjected.Token(Token = "0x2000007")]
7 public interface ICanvasElement
8 {
9 [global::Cpp2ILInjected.Token(Token = "0x600001A")]
11
12 [global::Cpp2ILInjected.Token(Token = "0x17000009")]
14 {
15 [global::Cpp2ILInjected.Token(Token = "0x600001B")]
16 get;
17 }
18
19 [global::Cpp2ILInjected.Token(Token = "0x600001C")]
21
22 [global::Cpp2ILInjected.Token(Token = "0x600001D")]
24
25 [global::Cpp2ILInjected.Token(Token = "0x600001E")]
27 }
28}
class f__AnonymousType0<< Count > j__TPar
void Rebuild(CanvasUpdate executing)