terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches
Mono.Net.Security.AsyncWriteRequest Class Reference
+ Inheritance diagram for Mono.Net.Security.AsyncWriteRequest:
+ Collaboration diagram for Mono.Net.Security.AsyncWriteRequest:

Public Member Functions

 AsyncWriteRequest (MobileAuthenticatedStream parent, bool sync, byte[] buffer, int offset, int size)
 
override string ToString ()
 

Protected Member Functions

override AsyncOperationStatus Run (AsyncOperationStatus status)
 

Package Functions

void RequestRead (int size)
 
void RequestWrite ()
 
Task< AsyncProtocolResultStartOperation (CancellationToken cancellationToken)
 

Properties

BufferOffsetSize UserBuffer [get, set]
 
int CurrentSize [get, set]
 
MobileAuthenticatedStream Parent [get, set]
 
bool RunSynchronously [get, set]
 
string Name [get, set]
 
int UserResult [get, set, protected set]
 

Private Member Functions

Task ProcessOperation (CancellationToken cancellationToken)
 
Task< int?> InnerRead (CancellationToken cancellationToken)
 

Private Attributes

readonly BufferOffsetSize< UserBufferk__BackingField
 
int< CurrentSizek__BackingField
 
int Started
 
int RequestedSize
 
int WriteRequested
 
readonly object locker
 

Detailed Description

Definition at line 8 of file AsyncWriteRequest.cs.


The documentation for this class was generated from the following file: